CD Projekt Red dropped a bombshell on May 27, 2026. The Polish studio confirmed it will release a brand-new expansion for The Witcher 3: Wild Hunt in 2027, titled Songs of the Past. More importantly, the expansion’s PC requirements will lock out anyone not running 64-bit Windows 11, a DirectX 12-capable graphics card, and an SSD. For a game that first launched in 2015, this is a radical departure—one that signals the end of an era for legacy hardware.
Cutting the cord with legacy hardware
The update to the Witcher 3 requirements page on the official website leaves no room for ambiguity. The minimum spec lists Windows 11 (64-bit) as the only supported operating system. DirectX 12 is non-negotiable, meaning GPUs that don’t support the API—anything before Nvidia’s GeForce 700 series or AMD’s Radeon HD 7000 series—are out. The storage line demands an SSD, a first for the nearly decade-old RPG. No hard disk drives, no hybrids. CD Projekt is drawing a hard line.
Contrast that with the current system requirements for The Witcher 3‘s next-gen update. That version still supports Windows 10 and works, albeit slowly, with a hard drive. The minimum GPU is a GeForce GTX 660 or Radeon HD 7870, both now over a decade old. Songs of the Past will require something far more modern. While the exact GPU and CPU requirements haven’t been published, the directive is unmistakable: your PC needs to be ready for 2027.
Why the sudden shift?
CD Projekt’s engineering team isn’t being arbitrary. The next-gen update, released in December 2022, already introduced DirectX 12 alongside a scattershot of ray-tracing features. But that version remained backward-compatible with DirectX 11 and older hardware. Songs of the Past appears to be built on a fork of the REDengine that discards legacy code paths entirely.
DirectX 12 offers lower-level hardware access, which translates to better CPU utilization and the ability to push more draw calls. In an open-world game as dense as The Witcher 3, that’s essential if you want to raise the bar beyond what the next-gen update achieved. The forced move to Windows 11 ties directly to this. Windows 10 will hit end-of-life on October 14, 2025. By 2027, it will be a security liability for most consumers. CD Projekt is simply aligning itself with the post-Windows 10 reality.
The SSD requirement is the most transformative. Hard drives have been gaming’s silent bottleneck for years. They cripple level streaming, force long load screens, and limit world design. An SSD mandate means Songs of the Past can stream assets so quickly that the user never sees a loading screen. Think about the fast-travel points in the base game—those were essentially disguised load screens. In a fully SSD-optimized expansion, the entire world could be seamless, with interiors flowing into exteriors without a hitch. DirectStorage, Microsoft’s GPU-assisted decompression API, is a likely suspect here. It debuted in Windows 11 and shuttles data directly from SSD to GPU, bypassing the CPU. Forza Horizon 5 and Baldur’s Gate 3 already use it, and CD Projekt would be foolish to ignore it for a 2027 title.
What this means for the fans
The Witcher 3 has sold over 50 million copies. A sizable chunk of its player base is still on aging hardware. Steam’s monthly hardware survey, as of early 2026, shows that only 62% of users have a GPU that fully supports DirectX 12 feature level 12_0. Just 45% run Windows 11. While SSDs are now mainstream in new builds, millions of gamers are still booting their OS from a hard drive. This announcement will force those players to either upgrade or miss out on what could be the final chapter in Geralt’s story.
Reaction on forums and social media has been swift and divided. Some fans express frustration, calling it unnecessary gatekeeping for a game that, at its core, is still a 2015 title. Others applaud CD Projekt for pushing the technical envelope rather than shackling the expansion to outdated hardware. “If you want to play modern games, you need a modern PC,” one Reddit user wrote. “This isn’t 2015 anymore.”
CD Projekt has a history of setting high bars. Cyberpunk 2077 launched with system requirements that stressed even top-tier PCs, and the Phantom Liberty expansion raised them further. The studio’s willingness to leave old hardware behind isn’t new. What makes Songs of the Past striking is that it applies that philosophy to a game many consider the defining RPG of the last generation.
The Witcher 3’s enduring legacy
This isn’t the first time CD Projekt has revisited The Witcher 3. After Blood and Wine concluded Geralt’s journey in 2016, the game lay dormant for years. The next-gen update was a surprise—a free overhaul that added ray tracing, DLSS, and FSR support. It also teased some quality-of-life improvements and a few new weapons and quests. But a full expansion? No one expected that.
Songs of the Past is shrouded in mystery. The title hints at a story that delves into the backstory of a key character. Perhaps we’ll see younger versions of Vesemir, or a tale set before the events of the books. CD Projekt has not revealed whether it will require owning the base game or be a standalone release. Given the substantial engine changes, a standalone approach might be simpler—much like Uncharted: The Lost Legacy or Marvel’s Spider-Man: Miles Morales. That would also allow the studio to optimize purely for modern systems without worrying about the original game’s codebase.
Development resources at CD Projekt are stretched. The Witcher 4 (codenamed Polaris) is in full production, and a Cyberpunk 2077 sequel (Orion) is in pre-production. A smaller team is likely handling Songs of the Past, possibly led by veterans from the original game. This could be a passion project, a way to keep the Witcher flame alive while fans wait for the next mainline entry.
An industry turning point
CD Projekt isn’t alone in abandoning spinning rust and older operating systems. Starfield launched in 2023 with an SSD in its minimum requirements. Alan Wake 2 pushed the same envelope. The upcoming Fable reboot is rumored to demand Windows 11 and an NVMe SSD. As game engines evolve to rely on constant, high-bandwidth data streaming, hard drives will join floppy disks in the grave.
For Windows enthusiasts, this is a validation of the platform’s direction. Windows 11 brought significant under-the-hood improvements for gaming—Auto HDR, DirectStorage, and better scheduler support for hybrid CPUs. Songs of the Past is the kind of high-profile title that will force the last Windows 10 holdouts to upgrade or get left behind.
What to expect next
CD Projekt promised more details later in 2026. Until then, gamers who want to be ready should check off three boxes: install Windows 11 64-bit, make sure their GPU supports DirectX 12 Ultimate if possible, and switch their game library to an SSD—preferably an NVMe model with at least 1TB of space. The Witcher 3 itself currently eats up around 50GB with all expansions. Songs of the Past could push that well over 100GB, especially if it ships with 4K textures.
The price is another unknown. Both Hearts of Stone and Blood and Wine were priced as full expansions, not microtransactions. Given the scope implied by the technical leap, Songs of the Past might carry a higher price tag. Paradoxically, the people most excited about new Witcher content are often the same ones still running budget PCs from 2016. CD Projekt will need to manage expectations carefully.
Songs of the Past is more than a nostalgia trip. It’s a statement. The PC gaming landscape has shifted, and even beloved classics can’t hide from progress. For those ready to embrace the future, 2027 can’t come soon enough.